Godot 4.8 Enters Feature Freeze With Dev 7 Release
The Godot development team has reached a feature freeze for the 4.8 cycle, shifting focus exclusively to stability and bug fixes ahead of the final release.
Godot 4.8 dev 7 is out. This build brings the 4.8 cycle's feature freeze, shifting the team's focus entirely to stability and bug remediation.
No new functional additions will go into the 4.8 branch. You can now expect a more consistent environment for your 4.x projects while the code base prepares for a final release.
Test workflows against this snapshot. Feedback on critical issues helps stabilize the upcoming production version.
